Christopher Hebert
93 old videos with fewer than 5,000 views from this channel.
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13:12
Episode 18.2 - Reconstructing Cave Story: Using Motion and Time Units
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31:51
Episode 18.3 - Reconstructing Cave Story: Completing Unit Conversion
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8:00
Episode 19 - Reconstructing Cave Story: Limiting Our Frame Time
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9:11
Episode 20.2 - Reconstructing Cave Story: Every Cave Needs a Bat
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13:28
Episode 20.1 - Reconstructing Cave Story: Every Cave Needs a Bat
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14:20
Episode 20.3 - Reconstructing Cave Story: Every Cave Needs a Bat
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11:07
Episode 21 - Reconstructing Cave Story: Player/Enemy Collisions
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11:01
Episode 22 - Reconstructing Cave Story: Player Reacts To Damage
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28:15
Episode 23 - Reconstructing Cave Story: Roughing In Player Health HUD
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10:26
Episode 24.1 - Reconstructing Cave Story: Single Digit Numbers
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18:57
Episode 24.2 - Reconstructing Cave Story: Multiple Digit Numbers
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32:49
Episode 25 - Reconstructing Cave Story: Player Health
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17:18
Episode 26 - Reconstructing Cave Story: Expanding Upon our Number Sprites
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20:12
Episode 27 - Reconstructing Cave Story: Timers
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22:23
Episode 28 - Reconstructing Cave Story: Damage Text
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25:35
Episode 29 - Reconstructing Cave Story: Drawing the Polar Star
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17:44
Episode 30 - Reconstructing Cave Story: Refactor Sprite States
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11:08
Tuples as Map Keys [C++/Boost]
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10:08
C++ Macro Example: Making an ENUM_FOREACH Loop
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24:15
Episode 31 - Reconstructing Cave Story: Gun Bob/Oscillating Walk
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6:33
Episode 32 - Reconstructing Cave Story: Actual Vertical Facing
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12:38
Episode 33 - Reconstructing Cave Story: Image Paths
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16:14
Episode 34 - Reconstructing Cave Story: Placing the Polar Star Projectiles
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24:48
Episode 35 - Reconstructing Cave Story: Firing Projectiles