Strider PS4 Pro Gameplay

861 views · Published 17 January 2018 · 25:04 · Indexed 12 October 2026

Channel: ƒ r u 7 7 y · 2018 · Gaming

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Strider is a platform-adventure hack and slash video game developed by Double Helix Games and Capcom's Osaka studio. It was released in February 2014 for Microsoft Windows, PlayStation 3, PlayStation 4, Xbox 360 and Xbox One. It is a reboot of the 1989 video game Strider.

The player control the series' main character, Strider Hiryu. The environment is freely explorable in search for weapons and items. Strider Hiryu's main weapon is his Cypher, a plasma weapon that can take several properties. Upgrades for the Cypher can be obtained by exploring Kazakh.
Plot

The Strider organization sends their best assassin, Hiryu, to kill the villain, Grandmaster Meio, in the metropolis of Kazakh City.

The game is a retelling of the "core Strider story" and its common theme which centers around Hiryu's battle against Grandmaster Meio. The game mixes together elements from the first arcade Strider game, the NES console game, Strider 2, his Marvel vs. Capcom fighting game appearances, and the original manga from Moto Kikaku.
Development

Developer(s)  Double Helix Games
Capcom Osaka Studio
Publisher(s)  Capcom
Director(s)  Tony Barnes
Koji Oda
Producer(s)  Jorge Oseguera
Andrew Szymanski
James Vance
Designer(s)  Daniel Jacbos
Brian Smith
Paul Silva
Tony Barnes
Artist(s)  Sho Sakai
Jon Tucci
Writer(s)  Tony Barnes
Composer(s)  Michael John Mollo

In 2009, a Strider reboot was in development by Grin. However, due to financial difficulties that bankrupted the company, the game was cancelled.

Development of the 2014 game was made possible thanks to the series' popularity especially in thanks to Capcom's surveys and forums. Strider was announced by Capcom in July 2013 during the San Diego Comic-Con. Capcom found Double Helix could work well with their Osaka studio which is handling the character designs and game design. Producers from the game commented they wanted to make the classic Strider games less linear and expand their length to satisfy current generation's players. Due to the character's popularity, developers want him to retain all of his abilities from the first and second Strider games but at the same time encourage the players to obtain new skills in order to progress and provide more variety. This was how the team had the idea of giving Cypher the power to change forms. Additionally, the team wanted to contrast other games that start with the character completely powered up just to remove most of his skills in the game's beginning.

Kouichi Yotsui, also known as "Isuke" and original designer of the first arcade version of Strider, was not involved in the development of the 2014 game but gave his blessing by giving his prayers to Capcom USA. One of the staff's main influences is the video game Shadow Complex as producer Andrew Szymanski wanted Strider to imitate the game's balance between combat, speed and exploration. The action in the reboot is eight times faster than the original game, making this balance one of the staff's greatest challenges. Hiryu's appearances in the Marvel vs. Capcom series also influenced the character's gameplay mechanics.

The game's soundtrack features multiple homages to classic Strider themes but with several modifications. The sound quality is also meant to resemble the music from the original games.

Developer(s)  Capcom
Publisher(s)  Capcom
Director(s)  Kouichi Yotsui
Designer(s)  Kouichi Yotsui
Tokuro Fujiwara
Shinichi Yoshimoto
Composer(s)  Junko Tamiya
Platform(s)  Arcade, Amiga, Amstrad CPC, Atari ST, Commodore 64, DOS, PlayStation, Sega Genesis, Sega Master System, Sega Mega Drive, Sharp X68000, TurboGrafx CD, Virtual Console, Wii, ZX Spectrum
Release  Arcade
Mega Drive/Genesis
September 29, 1990
Master System
1991
PC Engine
September 22, 1994
PlayStation

JP: October 24, 2006

Virtual Console

JP: November 15, 2011
NA: February 16, 2012
PAL: March 15, 2012

Genre(s)  Platform
Mode(s)  Single player (2-player alternating)
Cabinet  Upright
Arcade system  CPS-1
Display  Raster, 384x224 pixels (horizontal),
4096 on-screen colors,
65,536 color depth

Strider, released in Japan as Strider Hiryū (ストライダー飛竜), is a 1989 side-scrolling platform game developed and released for the CP System arcade hardware by Capcom. Strider is a hack and slash platformer set in a dystopian future in the year 2048 and features a wide range of settings that dramatically affect gameplay.
Strider marked the video game debut of Hiryu, a member of a secret group of ninjas known as the “Striders” shortly after the character's 1988 debut as the main character in a manga titled Strider Hiryu.

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