Distributed Ray Tracing

1,968 views · Published 8 May 2009 · 0:42 · Indexed 27 October 2026

Channel: CNLohr · 2009 · Science & Technology

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I took the same system as showing the balls in a previous demo and applied Distributed Ray Tracing to it ("Distributed Ray Tracing" Robert L. Cook, Thomas Porter, Loren Carpenter Siggraph 1984.)

The appearance of additional rays was achieved by blending frames together.  Frame rate ~100FPS on a GeForce 9800GT.

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