Helldivers First Time Co-op - Girlfriend Games! Friendly Fire Struggles (1080p 60fps)

613 views · Published 12 December 2015 · 8:22 · Indexed 22 September 2026

Channel: Huntin 4 Games · 2015 · Gaming

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Helldivers, from the developers that brought us Magicka (Surprendur!), is a brutally fun top down shooter with cheat codes built into its play style. It's easy to kill yourself or your teammates, making it a perfect fit for my Girlfriend who's totally fresh to the title. 

Leave in the comments if you have other games that you think I should force her to play after Helldivers. Her struggles are for your enjoyment (and mine), but she's a great sport. 

All footage taken from the PS4 version, although the Steam version was just released! Definitely check it out, it's a unique experience and a lot of fun with friends. 


In Helldivers, the players need to learn to coordinate their actions during chaotic combat, to complete objectives and to avoid friendly-fire casualties. The game is set in a procedurally generated universe where the community must fight three different enemy species to ensure the survival of Super Earth. Gameplay takes place on procedurally-generated missions where players must accomplish a series of objectives. Unlike many similar games where fighting certain enemies in a certain order is mandatory, the players make their own decisions about where to drop, whether to go on foot or in vehicles, in what order objectives should be completed and when to call down certain pieces of equipment, referred to as stratagems within the game. Before missions, the players select from a wide variety of weapons and equipment; some strategems drop a cargo pod containing heavy weapons or vehicles to be operated by players, while others consist of orbital strikes, airdropped minefields or other support firepower.

To win, players must fight or sneak through enemy-controlled territory, complete objectives, and call a dropship to extract them from the planet. Outside of certain trophies/achievements, there are no rewards granted for simply killing enemies, which are endless. It is possible to hold out indefinitely against waves of defenders, calling in more and more ammunition and defenses and racking up huge kill counts, without making the slightest progress toward winning the mission.

When the game was shown during Gamescom 2013 the game's difficulty included three levels: Challenging, Hard, or "Hell Dive".[6] The build presented at E3 2014 and Gamescom 2014 however indicated there to be more than nine difficulties, depending on which planet the player chose. The final game does indeed feature one global difficulty level within which the player can choose an easy or hard planet.

Once on the planet's surface, play follows an escalating pattern. Weak enemy patrols crisscross the planet semi-randomly, keeping watch on objectives. Players can see nearby patrols on the radar, try to avoid them, or kill them before discovery. If they spot the player, they will quickly sound an alarm, calling in front-line troops to fight the players and interfere with completing objectives. Endless troops can pour in forever if the players continue to set off alerts. If the player can kill or escape from the responders without new alarms going off, the map will quiet down, giving players an opportunity to advance without resistance until the next alarm goes off. When all objectives are completed or failed, the players call the dropship. It takes 90 seconds to arrive, and during that time, hostiles are strongly attracted to the landing zone for a final fight. Entering the dropship completes the mission.

As with Arrowhead Game Studios's previous title Magicka friendly fire, the ability to harm teammates, is always on, and there is no way to disable the feature. Not only can players' personal weapons harm teammates, but so can air support and turrets they deploy. Players' thoughtlessly deployed vehicles and supply drops can also crush themselves or teammates. This requires the players to carefully plan their actions during the game's many chaotic combat sequences. There are ways to work around friendly fire: some weapons can launch over teammates' heads, and some turrets can be upgraded to stop shooting when players enter the line of fire. But player skill is still the main solution.
The opportunity for teamwork is also present in other areas. Teammates can be helped up if downed, healed if injured, resupplied if out of ammo. Several heavy weapons come with a backpack that allows a second player to help reload; there are also ammo packs for carrying normal magazines and grenades for the group to access. Players use the Reinforce strategem to call in respawns for killed teammates. While online, an SOS beacon is available to invite random players to join a mission in progress, although games can also be set to private.

Some text taken from Helldivers wikipedia entry.
https://en.wikipedia.org/wiki/Helldivers

PC Specs: i5 4690k at 4.6ghz
                  8GB 1866mhz RAM
                  GTX 980 Ti

Developers: Arrowhead
Platform: PS4, PC

Language and content of this video may be considered offensive to younger parties.

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