Graphing Character Movement for better Platforming in Ultimate Chicken Horse.
3,297 views · Published 11 April 2015 · 9:11 · Indexed 6 October 2026
Channel: Kyler · 2015 · Gaming
I am an animator by training, and was working on tuning the game feel of the platforming controls in out game Ultimate Chicken Horse. When I animate in any 3d software, or After Effects, I'm really used to working with position and speed graphs to get my work to look and feel exactly how I want it to. Generally those tools don't exist in game development when you are working with a code system that moves the character around the screen, so I had to make a simple system myself to draw the resulting graphs myself. If you interested in the game go to www.ultimatechickenhorse.com