Timothy Rapp - Content Production for Video Games - Episode 22 (Part 2)
421 views · Published 22 July 2017 · 1:43:45 · Indexed 23 October 2026
Channel: Maxon ZBrush · 2017 · Gaming
Skip to beginning 2:26 Timothy shows how he uses ZBrush 4R8 to create 'Disc Jam', a fast-paced action-sports game, bringing models straight into the Unreal Engine. This episode covers ZSphere armature for body sculpting and Tim discusses anatomy landmarks and human proportions. Part 1: https://youtu.be/FpKCKjBzPfE Tim's Monthly Schedule Available Here: http://pixologic.com/zbrushlive/author/timothy-rapp/ Learn more about ZBrushLIVE: http://ZBrushLIVE.com Learn more about ZBrush: https://pixologic.com ZBrush Community: http://ZBrushCentral.com Try ZBrush for 45 days! https://pixologic.com/zbrush/trial/ Follow & Subscribe www.twitch.tv/pixologic www.instagram.com/zbrushatpixologic/