Scene Track: 09 :Setting Up Maya HIK Rig for Unity
1,202 views · Published 7 May 2018 · 5:24 · Indexed 11 October 2026
Channel: Daniel Gies · 2018 · Film & Animation
This video briefly reviews the process of creating a simple HIK Rig in Maya from a pre-existing character geometry. It isn't in depth so, if you want to learn more about HIK rigs in Maya check out the links below. Maya Learning Channel Quick Rigging and Skinning a character: https://www.youtube.com/watch?v=c538zkwxgTQ Maya Learning Channel : https://www.youtube.com/channel/UCHmAXsicpLK2EHMZo5_BtDA Scene Track: Game Media Exporter is an open source animation tool that delivers four kinds of data from Unity. By recording real-time game play, artists can now get video, image, sound and fbx files. Play. Record. Export. It's that easy. You don't need to know code. Jump in and try. It'll blow your mind! DOWNLOAD SCENE TRACK https://edfilms.net/scene-track-game-media-exporter/
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