Assassin's Creed Unity: (Side Quest) Heists - Tithing Templars No Commentary
233 views · Published 22 November 2014 · 8:43 · Indexed 27 October 2026
Channel: Red KoJacK · 2014 · Gaming
Heists are co-op missions where your goal is to steal the contents of a chest hidden in a Restricted Area. Though Heists demand a similar degree of cooperation and coordination from participating players as the co-op stories, these missions exact a (quite literal) price for detection… and a brutal sanction for those who fall in combat. At the start of each Heist, there is a bonus reward pool. For every moment that a player is detected by an opponent, however, this total is reduced at an alarming rate. Worse still, a player who dies in combat cannot respawn. To complicate matters further, the more difficult Heists feature randomized configurations of enemies, chests, and access points, making them completely different from one session to the next, and thus unpredictable. For these reasons, Heists are no place for devil-may-care individualism or any degree of carelessness. Mistakes are expensive; fatal errors are painful in their finality. Only players who work closely and with care can hope to claim the financial rewards that the most dangerous Heists can offer #narrativegames #videogamegoodchoices #videogamebadchoices
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