FFXII Ashe Solo Part 296 Ashe vs Exodus

987 views · Published 13 July 2009 · 4:38 · Indexed 20 September 2026

Channel: Scotty's HD Gaming Channel! · 2009 · Gaming

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Ashe Solo FINAL FANTASY XII Ashe battles Exodus

Final Fantasy XII Esper  
Exodus  

Level  Evade%  
46  0  
HP  MP  
119060  999  
Power  Defense  
82  31  
Magick Power  Magick Defense  
34  31  
Japanese エクスデス Romaji Ekusudesu Location Mosphoran Highwaste
(Empyrean Seat) Bestiary Location Espers LP Awarded 52 Common Steal Libra Gem Uncommon Steal Elixir Rare Steal High Arcana Common Drop none Uncommon Drop none Rare Drop none Very Rare Drop none Common Poach none Rare Poach none Attacks can inflict Stop Abilities Reflect, Flare, Scathe, Unleash Innate abilities Safety, Null Knockback, Null VIT, Null Weather & Terrain Effects, Piercing Magic, Last Stand, HP Devour, Half MP Cost
If HP 20% - Attack CT 0, Paling
If Unleash up - Spellspring & Magic CT 0 Weak Against N/A Resistant to Fire, Lightning, Ice, Earth, Water, Wind, Holy, Dark Immune to Death, Petrify, Stop, Doom, Confuse, Sleep, Disease, Reverse, Disable, Immobilize, Silence, Poison, Oil, Lure, Berserk, Warp, Poach, Fractional Damage, Sight Unseeing, Syphon, Numerology, Charm, Achilles, Wither, Addle Absorbs N/A Other Information Has Reflect & Protect
Has 50% Shell
Seal Item - prevents use of items in the battle.

Page 1: ObservationsMost ancient of the scions, created in opposition to Halmarut the Arbiter, and scion of light. Tasked with keeping watch over the world, with the authority to judge the value of all things. As he watched, unseen, unknown, his attachment to the world dwindled, and faded until it was as nothing. Fitting that he would desire to make the world, too, as nothing. Yet he fell in the war against the gods, and was thwarted, imprisoned in punishment for his heresy.

Battle With all the best weapons, this battle can be won by attrition as soon as you get the Moogle clansmen to the Mosphoran Highwaste. That is, if you are at least level 35+, and have all the most powerful weapons & armor up to the Phon Coast. First thing, activate the NW and west air ways, this enables the path to the peak. Then, make sure you have all of your characters able to use a good ranged weapon. Ammunition that causes slow is useful. After that, make your way to the area right before the peak, and configure your gambits; have one person have, first priority, haste on any ally, and then another with the basic Curaga at 40 & Cura at 50, or better yet, have Bubble Belts on EVERYONE and set those values to 60 and 70. Items will be disabled during the battle, so be wary if you rely on X-Potions alot. Right before you go in, make sure you buff your characters. Unless you have been to Archades and are 40+(have crystal shields also), have everyone use a ranged weapon. This spreads them out and protects you from multiple casualties from Scathe. After that, it is up to you; try to keep everyone as close to tip top shape as possible, having all three mist charges helps for an inexaustible supply of mp, and just wear on him, keeping him focused on one person at a time so that he doesn't nail your entire party with 3-4000+ dmg scathe. If someone gets KO'd, revive them immediately with raise

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