9. [60 FPS] Sand River - Wild Arms
118 views · Published 20 August 2015 · 44:32 · Indexed 23 October 2026
Channel: WhiteKhakis · 2015 · Gaming
Playlist: https://www.youtube.com/playlist?list=PL7IEN-HGlR44_Oi88mTTnefWyVsvxWG-L Wild Arms promised to be some kinda Western (yeehaw) flavored Japanese RPG; it sounded interesting so here I am checking it out! *WARNING* These are going to be sets of EXTREMELY long videos. I do NOT recommend this as being easy to watch, though, I've seen worse RPGs for watchability. I'm uploading mainly for sake of posterity. It's also in 60 FPS, and I'm all for having copies up on YouTube in that format. Delve in as you see fit. We got that wand now that lets me talk with the animals, so I go around doing that! Some goodies and stuff are to be found. One of them being the Radar which becomes my new best friend! It lets you know if there are any hidden items on the current area by making a beeping sound. Once you are within range you'll see the hiding place highlighted. Neat! After farting around it's time to get up to some monkey business at the Sand River! 'cause, now we can talk to the monkey there. And do some business. Yeah, so, he let's me through his hidey hole and there's a bit of a dungeon to tromp through, finally funneling out to an area (with another desert?) with the next town, Ship Graveyard. Nice name! ---- This was downloaded from the PlayStation Store and is being played on a PS3, so it's the PSN version. I am also recording it in 60 frames per second and the game is indeed running at that speed for most of the time -always a treat! Not in the 3D battle scenes, though! Those are in 30 frames per second; y'know, the standard rate we're all used to. I'm all for playing on original systems when available, but I'd figure that the PS3 can manage a PS1 game though it's not using the same hardware. And it can! Mostly. There's one very odd glitch that happens every so often in which the music totally craps out and gets all muffled and weird. I think the first time it happens is when you get a cutscene with the game's villains discussing their schemes. It'll switch back to normal if you cycle areas/the music, but it happens a bit too often for my liking. Apart from that, this is a fine rendition of the game (as far as I know.)
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