Let’s Play Gobliiins #05: Seeking Wise Council

4,390 views · Published 26 November 2018 · 20:49 · Indexed 7 October 2026

Channel: Kikoskia · 2018 · Gaming

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Our brave heroes have managed to retrieve the evil magic item that is the cause of the king’s malady, but they’ve no idea how to reverse the spell cast upon it. I imagine that it’s not as simple as destroying the thing, else Hooter could’ve zapped it and turned it into a teddy bear or something similar. Fortunately the good deed of freeing the prisoner from his cage got us the information that someone might have the wisdom to help us out, provided of course we can reach them. There’s still the minor problem of getting past the still-evil wizard who deceived us and then finding where the much nicer sage lives.

We’re past the halfway point at this point and I can certainly see how painful the health system would be here. Had you lost most of your health by now, you’d either have to keep restarting the level every time you did just one or two things wrong or  begin the game all over again, armed this time with the knowledge of all the correct solutions. While it does give the game more longevity it’s at the cost of repeating already seen content which isn’t much fun. Granted I’ve been doing relatively well so far but that’s mostly due to many years of dealing with moon logic puzzles in other point and click adventure games as well as the fact that every puzzle in this game is self-contained, a blessing in disguise. My luck surely won’t hold forever, but as long as the puzzles presented are relatively straightforward or few in possibly solutions, I should be alright. That’s the hope, at least. 

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