Insane Black Ops Bots
1,769 views · Published 8 May 2011 · 4:20 · Indexed 29 September 2026
Channel: Numerical Jungle · 2011 · Science & Technology
A free for all with 7 bots on the "veteran" level. As a programmer this stuff is pretty interesting. There doesn't seem to be much logic that goes into their programming. They all use turning sensitivity 10 and are given random weapons, attachments, and perks. They appear to be programmed as aimbot, but with a few intentional flaws to give human players a chance. I noticed that they lock on to any player in their view and will not lose focus on this player until he is dead. If there is another player in view, their attention is then switched to this player. After all players in their view are dead, they will spin 180 degrees and repeat. If you walk up behind a bot, it will act unaware of you until you make a noise. As for their important flaws... (1) They almost never sprint, and therefore whenever they die and respawn they are out of the action for a good amount of time. (2) They throw grenades at random times, sometimes even interrupting their firing. (3) They don't try to stick to walls or corners; they wander aimlessly. (4) Their "tunnel vision" in locking on to a player is not necessarily a good thing. Another player could be a bigger threat.
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