Mtg Origins Spoilers - Gideon, Ravaging Blast & quick Spell Mastery Speculation!

1,806 views · Published 17 June 2015 · 4:35 · Indexed 21 October 2026

Channel: Strictly Better MtG · 2015 · Gaming

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Well, our final planeswalker for Magic Origins was added to the spoiler list this afternoon, and like the others, his design is interesting, but his applications are hard to picture. Here he is:
Kytheon, Hero of Akros W Legendary Creature - Human Soldier
2/1
At the end of combat, if Kytheon and at least teo other creatures attacked this turn, exile Kytheon and return him to the battlefield transformed under his owner's control.
2W: Gains Indestructible until end of turn.
Gideon, the Battle-Forged
+2: Up to one target creature must attck Gideon next turn if able.
+1: Until your next turn, target creature is indestructible. Untap it.
0: Gideon becomes a legendary 4/4 creature until end of turn. Prevent all damage that would be dealt to him this turn.
Loyalty 3
So Gideon does have some things going for him:
A) He's a one-drop 2/1 with an upside.
B) For an investment of one mana, you can have a 4/4. (of course, it's often going to cost you at least one activation of his ability to flip him)
C) He protects not himself, but you (1st ability) and your team (2nd ability)
So there are some upsides, but all in all it's hard to get excited for this, even when it might be a staple one-drop, if it finds the deck it wants. 
Chandra's Ignition may well signal a new cycle of cards - the ignition cycle. Although Chandra's Ignition 
A) Gets around Hexproofers;
and
B) Is just funny with lifelinking creatures
I Don't think it has the legs or the mana cost to see much standard play, although End Hostilities and Crux of Fate see standard play right now at the same cost, and this could potentially leave you with the only creature left on the board - not bad in theory, but there are a lot of "ifs" with this card, and that turns me off to it a little.
Ravaging Blast might be a super-good card. Or it might not...but it sure does read nicely, and it introduces us to spell mastery, a brand-new and very easy-to-activate ability! Only having to have 2 instants/sorceries in our graveyard is cake. It's very easy to do. So regardless of whether Ravaging Blast is good (and I wouldn't count it out; it looks fine enough) we can all agree that mastery looks like an exploitable ability.
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