Super Smash Bros. for Wii U - All Star Mode (Hard)
353 views · Published 28 December 2014 · 15:51 · Indexed 4 November 2026
Channel: Mario Truong · 2014 · Gaming
Super Smash Brothers for Wii U - All Star Mode with custom soundtracks. All-Star Mode is a returning mode to Super Smash Bros. for 3DS and Wii U. Like the other single-player mode Classic, All-Star is played against AI COM fighters. Unlike Classic, the player must battle through several matches full of fighters, and the player's damage percent will not go down between fights. If the player is defeated once, the mode ends and the player must start all over again. To combat this, there will be resting area between each match where the player can pick up two Heart Container, a Maximum Tomato, and Fairy Bottle. There will also sometimes be Collectables like Trophies and Powers before the next battle. Upon defeating every fighter, the player will be rewarded with an alternate trophy of the fighter, and be treated to the credit sequence. In the Wii U version of the game, players can earn a Final Smash trophy of the character they have completed the mode with. All-Star mode differs from previous iterations in that the fighter must face enemies in chronological order (The order they appeared in their respective series). In addition to this, any unlocked characters will appear in All-Star mode after they have been unlocked, also in the order they first appeared. In the Wii U version, the order will be opposite, instead pitting you against fighters in the order they were recently introduced. All-Star can also be played cooperatively through local wi-fi with one other player. Players will be able to fight the hordes of enemy fighters together, but if either player is defeated, the game is over. Enjoy!
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