First Impressions - Swim Racer X - Good Theme - Cramped Overworld - Lack of Direction - RPGMMV

1,397 views · Published 1 April 2017 · 30:29 · Indexed 19 October 2026

Channel: Driftwood Gaming · 2017 · Gaming

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How's it going everyone, in this RPG Maker MV First Impressions video we take a look at Swim Racer X, a game by Nicholas Watson. This game has a good theme and decent story writing, but it suffers from a lack of clear direction. A quest log might be super useful in this project. The world map feels a bit cramped, because it has a ton of smaller maps (which is good), but they are too close to each other in my opinion. The over-world map could be bigger and some of the inside maps could use YEP_EventMiniLabel to mark where the boundry lines begin and end. So the player knows where they can explore without leaving the map. I liked some of the references that we're in the writing, but the overall story I couldn't even get to enjoy because I was lost most of the time. Going from each map everytime I got any story progress to figure out what to do next. I'm sure if you've made the game it seems super easy and simple, but people don't know what the maker knows and sometimes we have to remember that it's better to give super clear directions and rail-road the player a bit, than making a huge world and let the player explore the whole thing right at the beginning. This game has potential, but it needs some additional intro content to give the player direction, a quest log to clear up when the player gets lost, and boundary markers to let the player know what is a zone transition and what is more explore-able area. Good job on your game Nicholas, keep working on it and expand or remake the world map.

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