3DXchange5 Tutorial - Converting External Motions without a Preset T-Pose

4,597 views · Published 19 April 2012 · 3:59 · Indexed 30 September 2026

Channel: Reallusion · 2012 · Howto & Style

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We know that not every set of motions comes with an ideal T-pose.  Fortunately, there is a way you can import various random motions from an unknown source without a T-pose and still use them on all of your iClone characters.  This tutorial will show you how to create your own T-pose from a relatively symmetrical pose and import it as a separate motion to use as a reference pose for your bone mapping.  In the second part of this tutorial, you'll learn how to further adjust that T-pose in ordrer to create the best results with iClone standard & non-standard characters.

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