Super Smash Bros 4 3DS: Custom Moves Toon Link - Infinite stall (only on certain stages).
2,894 views · Published 15 October 2014 · 1:30 · Indexed 4 November 2026
Channel: Greenalink · 2014 · Gaming
The good ol damage boost from your own bomb strat is as old as the very first game, Toon Link gained 2 very interesting custom moves that makes aerial stalling a lot more consistent. Sliding Spin Attack allows Toon Link to stay at the bottom of the stage much longer and doesn't gain as much height as the original spin attack (you can't SD to the upper blast zone as easily with the sliding spin attack). Short Fuse bomb allows Toon Link to damage boost ~2 seconds after it is pulled out. It can be abused as low as 0% and as high as around 220%. Stages with side walls like some of the Omega forms stages (think Pictochat, Balloon Fight, Golden Plains, Mushroomy Kingdom, Dreamland, etc) doesn't have ceilings so the stall isn't infinite. Ceiling tech underneath the stage is the next best thing and timing varies as the percentages gets higher. Stalling on the very side of the stages can be countered by good reads from the opponent. This kind of trick was banned in Brawl tournaments because Sonic can do a similar method with his homing attack (now slightly nerfed as you can only perform the Homing Attack once before touching the ground). Kinda a good thing why Customs isn't used for Vs Anyone for glory ;).
More from this channel
-
0:43
NEW SMASH BROS BRAWL MOVIE. 3rd August 07
-
0:47
Super Smash Bros Brawl Subspace Footage 2
-
0:05
My picture logo.
-
7:03
The Revenge of Shinobi Glitches
-
0:14
Quality Test on the Screen via Camcorder
-
2:47
Zelda Minish Cap Temple of Droplets run part 2 under 15 min
-
4:02
Zelda Phantom Hourglass (Test, Prototype) Speed Run part 5
-
6:26
Zelda Phantom Hourglass (Test, Prototype) Speed Run part 13