Let's Play(through) Super Metroid Part 3: SHINE SPARK... FAIL

143 views · Published 5 January 2015 · 25:35 · Indexed 30 October 2026

Channel: Promathia Prishe · 2015 · Gaming

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Okay here we are with part 3 of my Justin Bailey Super Metroid Playthrough. Picking up where I last left off and sorry the where you see the recording pick up the emulator crashed so I used a save state but I picked up 3 missiles and a reserve tank before the emulator crashed and I lost that part of the recording.

I get the speed booster first then go right for the wave beam. I do some brief exploration before figuing out that before I get to Crocomire, I am lost. Finally I run through the tunnel that you need the Speedbooster for and attempt to Shinespark but my controller refuses to let me use it. *Sigh* guess I for segment that require the use of the Shinespark, I'll have to use my keyboard or get a new, much better controller for my computer.

The Battle against Crocomire went extremely well and I decide to take a bit of damage just to get an energy tank since I forgot where the Grapple Beam is located *Rolls Eyes and Facepalms* I'm sure my friend who is a super metroid nut will tell me *looks at SuperMarioSuperStar*.

Okay so after I kill Crocomire and get that Energy Tank, I spend time running around trying to get to the ice beam *OMG I AM FAIL* which I cut out 3 minutes of me running around like a headless chicken before coming back and being back at the path to the ice beam which I was in before but I made a mistake.

Please, Like, Subscribe, Comment and Enjoy. Take Care Everyone and Saty tuned for Part 4 where we do some item collection and then head for the Wrecked Ship and Phantoon + Gravity Suit

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