ibb and obb - prototype history

93 views · Published 8 April 2013 · 2:22 · Indexed 30 October 2026

Channel: PlayStation Australia · 2013 · Gaming

Watch on YouTube

Going back in time and showing you the different stages of ibb & obb's development. Starting as early as 2007 when ibb & obb was still a graduation project.

The first set of prototypes were made modding Unreal Tournament. Back then ibb and obb still looked like space marines.

Some of the mechanics shown in the video are no longer in the current version:
- Players don't have a number of lives (the trail floating behind them in one of the shots)
- You used to be able to shoot. This didn't add to the coop experience and only made things more complicated.
- A player touching an enemy turned into a ghost and the other player could revive the ghost by touching it. Most players didn't get this and it made the process of dying and respawning very slow.
- No more hats. Having atributes that could be picked up by both players caused some nice competative feel between the two, but in the end felt out of place.

Music by Kettel (He went back in time to create the tunes for the early prototypes)

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