Real Time Injuires With APF 2k8 Provide Depth and Realism Madden 2010's Code Scripting Cant.

3,379 views · Published 28 January 2010 · 3:45 · Indexed 6 October 2026

Channel: RyanMoody21 · 2010 · Gaming

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At this point, very little excuse for EA Sports to have not added real time injuries into Madden. As exampled in this play, sometimes an injury is the result of things that go far beyond a static rating.

Dynamic game play like this helps 2k8 simulate football in a much more realistic fashion. Not to mention provide a much less scripted feeling game, for those wondering it was a season ending forearm fracture.

For you non-believers and Madden faithful, you could never convince me the game scripted a bad pass knowing my linebacker would come in for a big hit to "activate" this injury. Or that even if tackled the TE would have fallen so awkwardly, his contact with the ground would have been the same.

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