Alien Soldier: Stage 25 & Ending

3,095 views · Published 22 September 2012 · 9:19 · Indexed 4 November 2026

Channel: Carls493 · 2012 · Gaming

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This is the final level of the game. After going through a corridor, Epsilon-Eagle confronts the final boss, Z-Leo.

Z-Leo can shoot from his machine gun arm and launch powerful fireballs from his mouth. He will also hurl the platform Epsilon is on high into the air and shoot lasers towards him as it falls. The little "!!!"s warn you of any lasers below you, but you only have about half a second to react to them so dodge the lasers ASAP.

Z-Leo is so far immune to every customizable weapon. Only the fully-charged Zero Teleport, Counter Force, and even the weak shot from a depleted weapon will hurt him. However, you can also time your Counter Force to reflect his fireballs right back at him for the most damage you can do to him.

Remember this, and then eventually, Z-Leo will be destroyed once and for all. His destruction destroys the entire space station along with him, to which Epsilon manages to escape from.

The ending isn't too great, but it appears to show that Epsilon saved A-Earth during the credits.

After the credits, the game shows all of the bosses and their names, followed by the high score I've gathered throughout this whole game.

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A Special Notice:

There was an insane issue I encountered during the Boss Introduction that I REALLY didn't want to have. At about 6:10, the game's graphics would start to puke out and glitch up beyond anything I've ever encountered while playing anything from the Gens emulator. At first this was only mildly prominent, but as the game continued through bosses, the entire screen ended up glitching up, and it was usually green all over.

Despite the game still going along its last business during this abnormality, I was so pissed about this, as I didn't know what in the world was causing it to happen.

So to fix this, I had to borrow a different video of equal quality that showed the entire ending & Boss Introduction undamaged, replacing my part of the credits for the sake of making sure the Boss Introduction is shown in full without any glitches. Everything else is still of my doing, however, including the final high score at the very, very end.

If any emulator specialists out there know how and why this happened to me, let me know, because I hope not to run into this again in another emulated game.

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