Shroud of the Avatar: Forsaken Virtues - Early Alpha Playthrough [#1]

4,531 views · Published 26 January 2015 · 14:54 · Indexed 20 September 2026

Channel: MMORPGcom · 2015 · Gaming

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Shroud of the Avatar: Forsaken Virtues is a new type of third person fantasy RPG that combines a single player narrative with a sandbox MMO. It is being created by a team that includes:Richard “Lord British” Garriott the creator of the Ultima series, Starr Long the original Director of Ultima Online, and Tracy Hickman the author of the beloved Dragonlance Novels and Dungeons & Dragons modules.

More Information on SotA:
http://www.mmorpg.com/gamelist.cfm/game/935/feature/9330

Visit Ripper's Channel:
http://www.youtube.com/TMRipper

SotA Features Include:

Episodic Content: Shroud of the Avatar will consist of five episodes that will tell a series of virtue based stories created by Richard Garriott and Tracy Hickman. All supported by a series of prequel novels starting with Blade of the Avatar.

Single Player Offline Mode: Players will adventure through over 40 hours of story in an interactive world where their choices have consequences, ethical paradoxes give them pause, and they play a vital part in weaving their own story into the immersive world and lore surrounding them.

Selective Multiplayer Modes: If you want to go through the story online you can play with everyone in a single world with three different online modes (Single Player, Friends Only, and Open).
Classless Character System: Vast customization options with hundreds of skills and spells in over 20 different skill trees.
Skillful Combat: A new way to prepare and fight in an RPG by building custom decks of skills and dynamically activating them in combat.

PVP: Consensual with Open PVP flags, zones, and Guild Warfare.

Player Housing: Non instanced, finite, and embedded in the world with multiple group living options.

Player Driven Economy: Deep crafting system where the best items are made by players and player items are the main source of loot found in the game.

Pay Once to Play: No subscription fees. Each episode (released approximately annually) is a one time fee and everything in the game can be purchased with in game gold that can be earned (except for some exclusive backer rewards).

Social: Full Guild System, Highly Active Community and Player Owned Towns.

Crowd Sourced & Funded: Support the project by contributing content (and receive compensation) or by pledging (and receive exclusive rewards).

Open Development: Players help shape the game by giving feedback on monthly early access releases, videos, weekly updates, blog postings, forums, chat, etc.

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