Marvel Strike Force - Two Healers in a Level 35, 40, 50, Deadpool Raids

2,429 views · Published 27 May 2018 · 12:54 · Indexed 22 October 2026

Channel: HollywoodShono · 2018 · Gaming

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While Gear Tier is king and allows you to put more damage on a team, this is the setup I enjoy using to get to bosses, it's one team, I have not been able to beat Level 50 Final bosses with this setup, which will mean I have to develop my roster further, but in level 40 Raids, Spicy Deadpool raids, you'll be fine.
I only have 3 characters at Gear Tier 9, with Hand Sorceress still at 8 and Wolverine at 7.   I HIGHLY recommend some form of Area Damage like Yondu, but I love Deadpool so developed him some.
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In this Marvel Strike Force Video, we talk about the sustainability with two healers in raids.

Technically, EVERYONE on this team can heal in some capacity, even if Deadpool's is the weakest(Off his Bounty Hunter), Wolverine can heal 10-15% Health every turn, Drax heals whenever he does damage.

The reason I like 2 Healers in Raids is because if you are at or below the Gear Tier required to trivialize a fight, you can use more than one healer to sustain the amount of damage you're taking, and only crowd control will prevent the healers from doing their job.

Now, your playstyle may vary, and if you are 1-2 Gear Tiers above the boss in the raid, you can be a lot more flexible.   But if you are like me with Gear Tier 8 and 9 characters doing Level 50 Raids, try out 2 Healers.

I cannot stress enough, low players spending power cores to unlock Night Nurse, combined with Hand Sorceress it will help you greatly.  You can farm her in Chapter 3-9 Villains.

Do not bother with Shield Operative, Hydra Scientist, or other forms of healing, it does not compare.   Doctor Strange is OKAY(And gives some more offensive utility, but only whales have him)

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