How Does Portal Create Challenge? | Video Game Design
524 views · Published 10 October 2017 · 11:12 · Indexed 8 November 2026
Channel: The Last Bacon · 2017 · Gaming
It's time to look into the game design of one of the greatest first person puzzle games ever made: Portal and Portal 2. How do these games create challenge in the test chambers you traverse while keeping them fair and fun to play? Useful links if you want to read more on the subject: https://gamedevelopment.tutsplus.com/tutorials/portal-2-level-design-from-initial-idea-to-finished-level--gamedev-5321 https://www.gamasutra.com/view/feature/184425/understanding_challenge.php?page=1 Thank you for watching, come back again! Twitter: https://twitter.com/TheLatestBacon Google+: https://plus.google.com/u/2/104259154947485506424
More from this channel
-
13:47
I SUCK AT THIS | Limbo | Part 2 | Bacon Walkthrough
-
27:24
YOU HAVE THE WRONG GUY | Blameless | Bacon Walkthrough
-
20:33
MOLESTED BY WORMS...AGAIN | Limbo | Part 4 | Bacon Walkthrough
-
17:34
420 DANKESTEST | Awkward Dimensions Redux | Part 2 | Bacon Walkthrough
-
13:47
A GIRL?! | Limbo | Part 5 | Bacon Walkthrough
-
21:48
MINDF*CKED | The Stanley Parable | Bacon Walkthrough
-
12:43
DEATH OF STANLEY? | The Stanley Parable | Part 2 | Bacon Walkthrough
-
13:33
FALLING ELEVATOR | Amnesia: The Dark Descent | Part 8 | Bacon Walkthrough