Bump map? real object PSP Luadev
277 views · Published 13 April 2012 · 1:02 · Indexed 17 October 2026
Channel: Osystem · 2012 · Science & Technology
Luadev web: http://www.gcrew.es/home PSP calculando la iluminación de un objeto 3D con 34.000 caras, equivale a una textura de 184x184 pixeles. No es un efecto de bump mapping, aunque básicamente viene a ser lo mismo. PSP Processing the shading of 34.000 faces on a 3d object. Not a bump mapping effect, though it is the same process.
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