Timothy Rapp - Content Production for Video Games - Episode 14 (Part 1)
1,058 views · Published 19 May 2017 · 1:22:09 · Indexed 23 October 2026
Channel: Maxon ZBrush · 2017 · Gaming
Timothy shows how he uses ZBrush to create 'Disc Jam', a fast-paced action-sports game, bringing models straight into the Unreal Engine. Part 2: https://youtu.be/3G9Cfdx8MqI This episode features DynaMesh sketching kneepads, character PolyPainting, CreaseEdge DynaMeshes, and ZRemesher workflows. Tim's Monthy Schedule Available Here: http://pixologic.com/zbrushlive/author/timothy-rapp/ Learn more about ZBrushLIVE: http://ZBrushLIVE.com Learn more about ZBrush: https://pixologic.com ZBrush Community: http://ZBrushCentral.com Try ZBrush for 45 days! https://pixologic.com/zbrush/trial/ Follow & Subscribe www.twitch.tv/pixologic www.instagram.com/zbrushatpixologic/ twitter.com/pixologic www.facebook.com/Pixologic/