BMCC & DaVinci Resolve 10 Round Trip and Filter Test
1,925 views · Published 8 December 2013 · 1:06 · Indexed 28 September 2026
Channel: korbeing · 2013 · Film & Animation
The process of making this film was the justification in itself. I received my Hoya UV and Circular Polarizing Filters in the mail, and decided it was time to do some test footage. I had never used Resolve, or worked with Camera RAW before, so I wanted to practice exporting manageable media, editing it in some way, and then re-connecting the .xml timeline file with the RAW data for color grading. My goals were to see the difference the filters made in daylight, to see how much exposure adjustment in the RAW negative could brighten a low-light shot, and to see how much information it could bring back from a blown out shot. Two surprises I had were a.The lens flare with both filters adding more glass to the lens visibly places the flare deeper in the image. It makes it seem as if the true edge of the glass we are looking through is 6" into the screen. Without these filters the flare blends naturally all the way into the closest visible foreground. b. The pre-existing setting in Resolve to simulate existing types of real film are quite amazing. I have never seen a digital image that got so close to the real thing, and I loved it, absolutely gorgeous. I am usually against packaged filters, preferring to design a look myself, but I was satisfied with the way the Kodak 2383 D60 setting looked on the sky without modification. I can not wait for the firmware update to fix the sun spot issue, it is a bitch to get rid of. I also learned that Resolve puts Apple Color to shame, and is much more difficult to learn. I will have to spend some solid tutorial time before I can really experiment with the color capabilities the RAW format offers. I will try this out once I edit a sample footage montage from a larger pool of walking around flowers and dog shots that I have obtained since recording this test.