Talking HITMAN: Level Design | Part 2 | PS4
106 views · Published 18 February 2016 · 2:27 · Indexed 31 October 2026
Channel: PlayStation Australia · 2016 · Gaming
Io-Interactive level designers Jacob Mikkelsen and Marta La Mendola sit down to talk about fundamental level design challenges that arise when building HITMAN games. This is part two in a planned three-part series on level design in HITMAN games.