MGS5 - Episode 30: Skull Face \ PS4 Pro Gameplay \ METAL GEAR SOLID V: THE PHANTOM PAIN
681 views · Published 30 July 2018 · 37:32 · Indexed 27 September 2026
Channel: ƒ r u 7 7 y · 2018 · Gaming
Episode 30: Skull Face Debriefing Info: Skull Face has occupied the secret Soviet eeapon design bureau OKB Zero, and advanced his plan to its final phase. Prevent the combat deployment of the upright bipedal weapon Sahelanthropus, and take vengeance on Skull Face. Mission Tasks Type Made contact with Skull Face Obligatory Got information from Skull Face Obligatory Extracted 4 Walker Gears Optional Obtained cassette tape at OKB Zero Optional Extracted 7 red containers from OKB Zero Optional Extracted 3 tanks from OKB Zero Optional This mission is best to do it stealthy. Yes. You're going right inside the wolf's den. Make sure to bring D-Dog in this one. He'll spot every single enemy even in the upcoming areas. From the LZ simply run towards OKB Zero. WHen you get here though, its when the fun starts. At the gate there's a Walker Gear, one or two snipers (which can detect you from very far away if you're not careful) and many soldiers. Crawl your way through this first outpost until you cross the first arch which funny enough is the first checkpoint. From this first arch make a right towards the wall and crawl the entire path northeast while using the bushed as cover. There are no enemies around this area because all of them are in the central path. The only thing you need to be careful about is the chopper. The searchlight of this chopper can detect you if you're not crawling. Also at the end of this area is a sniper behind some cover. There's a couple of soldiers that walk back and forth between this sniper and another group of soldiers to the south. Be extremely careful because you'll be most likely crawling under light so move very slowly. You can also tranq the sniper and just wait for him to get knocked out. Hide his body before the couple of enemies arrive and stick to the right side of the arch to cross it and get your checkpoint. From this checkpoint I recommend you sticking to the right side. There are small walls that you can use as cover and keep on proceeding north. There's a green door to the north. There's nothing in here but you can indeed use it as cover or hide inside if any enemies are coming. From this room stick to the wall outside and continue north. You can go in between the buildings to find an area with no enemies. This next building has some resources inside so nab them if possible. Now make your way left and you'll have to climb a little ramp to get through the next arc. Dispose of any enemies nearby to go through. IF you're as lucky as me you can have a sandstorm come in and block the visibility. Use this opportunity to move faster. As you enter this third area quickly head to the right side again and you'll find some archs to the south with no enemies. Use this to move west and proceed north going up the stairs. There's nothing inside this room either so ignore it and take out the sniper on top. Crawl through the debris behind the sniper and drop down right next to the next and final arch. Obtained cassette tape at OKB Zero Once inside (finally!) there will be no more enemies so you don't have to worry. Go up all the stairs to get outside once again. You need to get to the heliport but before you run straight to it, jump down the left side and head to the elevator '(the one you couldn't use and had to run all the way to the top). You'll find the Cassette in here. Made contact with Skull Face Got information from Skull Face Now make your way to the heliport to have one of the longest scenes in MGSV trigger. You'll now have to fight the final boss... at least for this chapter. Extracted 4 Walker Gears Extracted 7 red containers from OKB Zero Extracted 3 tanks from OKB Zero Inside the red circles are the location of the tanks for the Mission Task while in the blue are the location of the red containers. I grouped all these together because its better if you do them in the same run. This is a hard one because its nearly impossible to extract them without anyone noticing. I recommend you taking out absolutely eveyone in each area. That's right. In the image above I marked each and every tank and red container there is, or rather their locations. Save 14 Fultons to extract these and use the other 10 to fulton personnel or anything else. Anybody who is not going to be extracted should be killed. This eliminates the problem of them waking up. It's a rather lengthy process but the best one overall. Also, as a pro tip (I'm no pro haha) I recommend you taking care of each area (killing, extracting) before going through an arch and getting the checkpoint. You don't wanna NO COMMENTARY GAMEPLAY Nintendo Switch NX Emulator Wii 3DS XL DS Apple iPhone 2018 Games Cheats iPad iOS Google Android Play Steam Coop PLAYTHROUGH Solo Campaign 100% WALKTHROUGH 4K 60FPS Multiplayer LET'S PLAY Story Review 1080p HD Microsoft Xbox One X Enhanced 360 Achievement Sony PlayStation PS4 Pro Trophy PS3 Vita TV PSP Portable Console Windows PC Gaming https://www.youtube.com/FRU777Y #fru77y
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