Monster Party: Round 7: Dark World Tower

472 views · Published 31 October 2012 · 4:17 · Indexed 22 October 2026

Channel: Carls493 · 2012 · Gaming

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As a tower level, you must make your way up to progress. Ladders are used to connect to each floor. This is where being Bert gives you an even better advantage since he can just fly to the next ladder. 

For me, at least, getting pills are much more common here, especially with the multiple enemies on each floor. If you're consistent, you can go through this whole level without turning back into Mark.

There are 3 bosses in this level, but you only need to fight two of them. Why? Because if you kill the third boss, as soon as you leave its room, the Key you should already have at that point will disappear, and you'll have to start either the level or the whole game over.

If you want to be really careful, just try to find two of the bosses, kill them, then don't go through any more doors except for the last one at the very end.

The bosses I fight here are:

- Rolls: A giant caterpillar that rolls around his room in a fast speed to kill you.
- The Grim Reaper. Shoot/bash at him like normal, he dies, too.

The last boss that I DON'T fight here is the Giant Spider II. He's more or less the same as the Giant Spider from before, and since he's the last boss you can fight in this Round, you can simply ignore it to avoid triggering the Key Glitch.

For curiosity's sake, here's the video that shows what this glitch looks like:
http://youtu.be/qW1A2fJbBq4

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