PAX: Sanctum 2 - Lead Designer Interview

133 views · Published 15 May 2013 · 7:41 · Indexed 21 September 2026

Channel: Gamereactor · 2013 · Gaming

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We caught up with Sanctum 2 lead designer Oscar Jilsén at PAX East to discuss the sequel to the innovative tower defence slash first person shooter.

"We went through the community, we checked the forums and we checked Facebook, to just gather feedback from what people had said about the first one and wanted to add or improve in the second one. By doing that we got a big pile of things that we could add and that would make the game a lot better."

On how Coffee Stain Studios have evolved following the success of the first game:

"It started as a school project and when we transitioned into a company we basically sat on cardboard boxes, we took all the chairs from the kitchen [of the lead graphics artist] and just sat on these improvised tables and just crunched. Now we actually have like actual offices with stuff that belongs to the company. We have grown quite a bit. I think the team size has almost doubled compared to the first one."

Sanctum 2 is released on PC (Steam) and Xbox Live today, with the PSN release at a later unannounced date. Expect a review to appear on the site later this week or early next week.

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