[TF2 Custom Map] Rotunda Verde WIP

2,336 views · Published 21 August 2014 · 4:18 · Indexed 31 October 2026

Channel: kungfubellydancer · 2014 · Gaming

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A while back, I was developing a map for TF2, mostly for trade/fun, whatever, that paid homage to the old Unreal games, a favorite of mine (you can see a few videos I have for that game in my channel.)

It's still in WIP mode, and you can see some of the Testing Demoman I have floating about, lol. I'm open to suggestions about features, fixes, etc.

Features:
-Spacious central play area, with a forest and pond.
-Jumping puzzle. Even though I used NOCLIP right now, it is quite doable, and because I've done it a bunch of times, I don't feel like playing it.
-Trap games (the spike trap is broken atm but it was working before.)
-Crystal Cavern which is still in development. It will probably have a maze
-Sniper platforms

All custom textures made by me. Some of them are ported from Unreal 1998 as well as some of the sound effects including the chimes, bongo drumming, and door sounds.

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