Batman & Robin (GEN) 2P - Level 2: A Two Sided Story
3,022 views · Published 2 December 2011 · 21:23 · Indexed 4 November 2026
Channel: WhiteKhakis · 2011 · Gaming
Bet'cha didn't know this game is two-faced, too! ------------- (Turns into a high-flying shoot-em-up! Seriously.) This level's an interesting one. The first section is one of those "fixed scrolling screen" levels. Y'know the kind you dreaded in Super Mario World? Except it's going UP. At the top, you say hello to Two-Face, and then you hop into your bat-gliders as the game decides to totally rewrite itself. It turns into one of those darn-fangled airplane/spaceship shooters! Except you're Batman. (And Robin.) And you are shooting down helicopters. And Gunships. And a FREAKING BLIMP. What can I say? Batman! (Check out the buildings and how the perspective shifts when you move up and down! Really pops out at'cha!) ----- This. Is probably my most favorite Genesis game for insane action! Lots of enemies rushing you. You can punch, kick, HEADBUTT, have a neverending supply of projectiles. And BATMAN! The music's pretty danged intense, too! Some people dislike it, but you have to admit, it's REALLY heavy and shows what the Genesis can put out! The game's based off'a the critically acclaimed Batman series of yore, "Batman:The Animated Series". At one point, Robin started showing his mug more than usual and they called it "The Adventures of Batman and Robin". 'sides the great resource to pull ideas from, this game reaaallly pushes the Sega Genesis' capabilities! I'm pretty sure the Genesis can't handle real-time scaling, but you'll see tons of crazy warping and shifting sprites in this game! (Whatever you do, don't miss out the fight against the Mad Hatter - trust me on this one!) It's also one of the most dangably hard games out there for the system. There's just too much going on! Bringing a buddy along will help a lot... as long as they don't suck! You share continues, here. What also helps is not dying. Yeah, yeah, quit smirking! I mean, 'sides the having more lives! 'cause when you die, your weapons get DOWNGRADED. Yeah. They punish you for dying by making it HARDER to keep staying alive. (Nice of them, no?) Speaking of weapons: Orange = The trusty Batarang. It starts all wimpy like, but you can make it a triple spread, then you can upgrade the SIZE of the batarangs until you have 3 super size shots! Good for a body who wants to cover a wide area.. Green = Bola. Yeah. I'm a bit confused, too. Isn't this a weapon used to capture things? Well, here it's all about offing the enemy! And wouldja believe the most pacifistic of all the weapons is the most powerful? You can only throw one at a time, and each power up makes it larger until it's eating up a HUGE amount of health per hit. (If it helps any, think of it as a buzzsaw.) Blue = Shuriken. Yeah, Bats decided to bring along some of these from his ninja training. They stink, though, are super weak, and take forever to upgrade and only up to a weak level. Same kinda spread as Batarangs, too. I think the only strong point is that they take quicker to charge and are a bit abnormally strong for a charged weapon. Speaking of charges: There are these little glowsticks at the top of the screen. If you're patient enough to wait for them to charge up you can throw a charged shot that often are strong enough to OHKO small enemies and continue through past them. Sounds great in theory, but I find it a waste most times as opposed to chaining melee with rapid-firing. There's also a charge item, that weird circle thing with an orange outline. It'll make it so your charge happens a lot quicker. As for the other items, the different colored, spinning n' circular batman logos are what upgrade your weapons. If you collect the same color as your current weapon, you go up a level. Collect a different color and you switch weapon types - level stays the same. (This is why you sometimes see us avoiding the danged things like the plague - don't want to mess up our upgrading n' all!) They rarely have no color, this'll knock your weapon down a few. There's also smart bombs shaped like skulls, little blue hearts that float away (they heal), and big hearts that give you half your health back. You'll rarely come across a yummy looking 1-Up item, too. **** I think that's it! Oh, wait, I suppose I can let you in on a little secret... Y'see, I... I'm Batman. Er, Robin! I'm Robin. We just picked up the controllers and whoever was 1P was 1P. I was 2P. Though we haven't played this game for a while, it was one of our favorites, so we basically have it down pat. NOTE: Recorded on a genuine Sega Genesis system. The sound is in Mono. Only a few variations allowed for stereo, namely the 1st model. Also, due to YouTube restricting frame rates to 30fps, rapidly flickering effects tend to turn the character invisible OR they remain solid. There's not much of that in this game, though. Only big (generally melee) attacks 'cause flickering.
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