The Legend of Zelda: Oracle of Seasons Dungeons: Snake's Remains (Part 2)
2,819 views · Published 11 February 2009 · 7:11 · Indexed 27 September 2026
Channel: BigKlingy · 2009 · Gaming
Here's the second and final part. I'm guessing that from here on, they're going to get longer and longer. This dungeon introduces two new types of enemies. The mushroom-creatures you saw in the room with the map can only be killed by being pushed into a pit or similar. The shield is your best option for doing this, but I still can't seem to find one... The Pols Voice (small, rabbit like creatures) are vulnerable to "loud noises" i.e. bombs. In Oracle of Ages, they have an additional weakness, but that's to be told at another time... You'll also notice the first appearence of a puzzle device I like to call "the wheel". This transports Link 45 degrees anticlockwise, then reverses direction. This one's not much of a puzzle, but the'll be getting more complicated later on. Annother first appearence is the Owl Statue. Use a Mystery Seed on it, and you'll get a hint. Before you say "I don't want to hear random hints from an annoying owl" most of these are very dungeon-specific, and often relate to the boss. (like the one here) This miniboss of the dungeon is a point of intrest, Facade (boss from Link's Awakening) is back with a vengence. Just attack the central face with bombs as it appears and you should be fine. This guy returns again in Onox's Castle, right at the end of the game. The main boss is a Zelda classic, the Donondo, with a slight twist. Those who've played Ocerina of Time will know that "attack from within" (the owl's hint) refers to bombs, but afterwards, you need to pick him up with the Power Bracelet and throw him on the spikes. (outch!) Simply repeat this pattern, but be careful when he moves his legs rapidly, that means he's about to charge at you.