Super Smash Sundays - Week 64 [Brawl Online]
366 views · Published 17 May 2015 · 34:25 · Indexed 8 November 2026
Channel: Thomas J. Ashwell · 2015 · Entertainment
Welcome back to Super Smash Sundays! This week we're playing Super Smash Bros. Brawl with TrailMixBlazer! Trail's Channel | https://youtube.com/TrailMixBlazer ChAp | https://youtube.com/ChallengersApproach --------------------------------------------------------------------------------------------- Thanks for watching this video! Don't forget to "LIKE" the video to show your support, "COMMENT" with some feedback and "SUBSCRIBE" for more content! Visit the "PLAYLIST" for this series! | https://youtube.com/playlist?list=PLvdgf2Rxvyjjf1RCZ-8bgYNioeoAzFHK9 --------------------------------------------------------------------------------------------- Daily Vlogs | https://youtube.com/@ThomasJVlogs Video Schedule | https://calendar.google.com/calendar/u/0/[email protected] Twitter | https://twitter.com/ThomasJAshwell Instagram | https://instagram.com/ThomasJAshwell Tumblr | https://thomasjashwell.tumblr.com Twitch | https://twitch.tv/thomasjashwell Wikitubia Page | https://youtube.fandom.com/wiki/Thomas_J._Ashwell Backloggery | https://backloggery.com/ThomasJAshwell Intro Created by | https://youtube.com/@ThomasJAshwell Intro Music by | https://youtube.com/Nstens1117 End Screen by | https://youtube.com/GrandStarYoshi --------------------------------------------------------------------------------------------- Super Smash Bros. Brawl, known in Japan as Dairantō Smash Brothers X (大乱闘スマッシュブラザーズXエックス?, lit. "Great Melee Smash Brothers X"), is the third installment in the Super Smash Bros. series of crossover fighting games, developed by an ad hoc development team consisting of Sora, Game Arts, and staff from other developers, and published by Nintendo for the Wii video game console. Brawl was announced at a pre-E3 2005 press conference by Nintendo president and Chief Executive Officer Satoru Iwata. Masahiro Sakurai, director of the previous two games in the series, assumed the role of director for the third installment at the request of Iwata. Game development began in October 2005 with a creative team that included members from several Nintendo and third-party development teams. After delays due to development problems, the game was finally released on January 31, 2008, in Japan; March 9, 2008, in North America; June 26, 2008, in Australia; and June 27, 2008, in Europe. Twenty-seven months after its original Japanese release, the game was released in Korea, on April 29, 2010. --------------------------------------------------------------------------------------------- Would you like to suggest a future Let's Play or video series? Leave a suggestion in the comments below and I might consider it!
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