FFXII Ashe Solo Part 154 Ashe vs Darkmare

498 views · Published 17 April 2009 · 1:01 · Indexed 20 September 2026

Channel: Scotty's HD Gaming Channel! · 2009 · Gaming

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Ashe Solo FINAL FANTASY XII Ashe battles Darkmare

Final Fantasy XII Enemy 
Darkmare  

Minimum stats  Maximum stats  
Level  Evade %  
30  2  
HP  MP  
14680  999  
Power  Defense  
36  18  
Magic Power  Magic Defense  
18  24   
 Level  Evade %  
31  4  
HP  MP  
14738  999  
Power  Defense  
38  19  
Magic Power  Magic Defense  
20  26   
 
 
Japanese  ダークメア  
Romaji  Dākumea  
Location(s)  Stilshrine of Miriam,
(Ward of the Sword-King)  
Bestiary Location The Stilshrine of Miriam  
LP Awarded  1  
Common Steal  Dark Magicite  
Uncommon Steal  Grimoire Togail  
Rare Steal  Scorpio Gem  
Common Poach  Grimoire Togail  
Rare Poach Grimoire Aidhed  
High Drop  Grimoire Togail  
Medium Drop  Dark Magicite  
Low Drop  Demon Mail  
Very Low Drop  Chronos Tear  
Monograph Drop  Pebble (30% - Mage's Monograph)  
Canopic Jar Drop  Arcana (11%)  
Resistant to  N/A  
Weak Against  Holy  
Absorbs  N/A  

Immune to  Confuse, Sleep, Blind, Lure, Charm  

Attack(s)  (3-hit max), Rush, Snake Lash  

Abilities  Slow, Blind, Poison, Dark  

Innate abilities  Return Damage  

Additional Info  N/A  
 
Page 1: Observations
"Being a nightmare transformed by long years of living in lands saturated with Mist, preferring to inhabit ruins and other places starved of light. Mist rises in clouds about its body, and pours incessantly from its mane and hooves." 

Page 2: Aletap Rumors
Main article: Aletap Rumors#Trident 
"You've heard of the, er, shall we call it "military-minded land" in the south importing weapons of all kinds, right? Why, it sounds like they're after pointed horns and maggoty flesh to buy. I don't know what they could possibly want to use them for, but they say they've been trading them for their famed tridents, so they must really want them." Uyag, Illusionist 

Battle
The Darkmare is one of several enemies that respawn only when certain conditions are met. Only one appears in the entirety of the game, in the Ward of the Sword-King in the Stilshrine of Miriam. In order to fulfill the required headcount to fill out the Beastiary, the player cannot repeatedly re-spawn the Darkmare by zoning over two areas (the trick for many, many other enemies). Instead, a re-spawn can be forced by saving and then resetting, preferrably at the crystal in the neighboring zone, the Walk of Revelation; or by leaving the area completely (i.e. telporting to another location and then teleporting back).

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