Knuckles in Sonic 2 - Wing Fortress: 1:31 (Speed Run)
4,153 views · Published 24 May 2016 · 1:36 · Indexed 8 November 2026
Channel: Werster · 2016 · Gaming
Holy fuck. Ok, this one is big. Back years ago when I first applied slope glitch into WF (off the last booster, for the boss), I immediately when searching on the other boosters to see if I could get it there. Tried for some time, and failed, and gave up thinking it must not be possible. Then I saw the TAS from a few months back, and saw it did it. I looked into the exact inputs and it looked hard, I tried to mirror them and got nothing. Taking it step by step I couldn't figure it out, and I tried my original method from years ago to see if just that would work. And it does, all it needs is a double spindash. Apparently I was just really bad. The method is much like object phasing, the first spindash moves the camera away to the right, and the second one moves you through (or in this case off) the object while off screen, giving you slope glitch. Knuckles has a useful property here that Sonic doesn't, if you glide and slide into the ground with slope glitch, you sink into the ground a little. You can't do real zips, but if you roll you get pushed back a little. Done correctly and it's just enough to go through some walls. Now there are actually 3 different paths that all come out to almost exactly the same amount of time. This route I considered to be the easiest. The other two are: 1) After getting the invincibility, instead of taking the hook up, go past it , and continue right. Then do a few tricky jumps up and into the slope. 2) Don't get the invincibility at all, and fly over the whole level, then do the boss normally. This is harder not just because you have to do the boss, but because you need to get one of 2 angles on the slope that require 2 jumps, too low and you get hit, and too high (like this one, which is easy to hit), and you'll go too high, and reach a point in the ceiling from which you won't fall back down from. Technically, using the last method, if you managed to get the slope glitch spindash for boss (which isn't consistent with Knuckles for...some reason), this time could go down another 5 seconds. But I'm not gonna bother with all that random nonsense for now. Getting slope glitch here isn't easy, but it's certainly worth going for in SS runs, because if you miss it, best case scenario you only lose 0.5 sec, but best case you gain like 14. This is a huge trick for runs which haven't seen a big improvement like this for a long, long while.
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