MENTAL OMEGA 3.3 Red Alert 2 - Allied Mission FullMetal

4,306 views · Published 5 October 2018 · 47:36 · Indexed 20 September 2026

Channel: Martinoz · 2018 · Gaming

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Mental Omega 3.3.4 for C&C Red Alert 2 Yuri's Revenge, Allied Mission Fullmetal. Mental Omega 3.3.3 is next part of Mental Omega mods for Red Alert 2, after Mental Omega 1.2, Mental Omega 2.0 and Mental Omega 3.0

The time has come once again, the new version of C&C Red Alert 2 Mental Omega 3.3 is finally here. Furthering the Red Alert 2 legacy, Mental Omega 3.3 builds on what was established by Westwood Studios and expands upon the conflict between the Allies, Soviets, and Yuri's Epsilon, while introducing a completely new faction to the play - the Foehn Revolt - complete with its own 3 subfaction, structures, units, support powers and heroes.

Enhanced with the powerful Ares DLL, a project headed by AlexB to push C&C Red Alert 2 Yuri's Revenge engine to its limits, C&C Red Alert 2 Mental Omega 3.3 strives to bring new features to the game while maintaining a strong sense of gameplay balance. C&C Red Alert 2 Mental Omega 3.3 continues where the first Red Alert 2 left off and branches out into an expanded universe with brand new missions for all factions, with missions for the Foehn Revolt planned for the future.

C&C Red Alert 2 Mental Omega 3.3 requires files from a working installation of Red Alert 2 & Yuri's Revenge patched to 1.001 to be played. The Red Alert 2 is automatically patched to 1.006 during the installation of Yuri's Revenge.

Yuri's Revenge is an expansion pack for C&C Red Alert 2, released in the October 2001. It contains 7 missions for both Soviets and the Allies, it's focused around time travelling back in time to stop Yuri's secret plan of dominating the world by activating secretly constructed Psychic Dominator devices during the war. Missions are way harder than these in vanilla Red Alert 2 campaign but are still much easier than those in Mental Omega 2.0/3.0. There was also planned a campaign for Yuri but it was scrapped due to the time constraints.

Command & Conquer: Red Alert 2 is a 2.5D real-time strategy computer game by Westwood Pacific, which was released for Microsoft Windows on October 23, 2000 as the follow-up to Command & Conquer: Red Alert. Set in the early 1970s, Red Alert 2 supposedly picks up at the conclusion of the Allied campaign of the first game, but this has been subject to debate. Its expansion is Command & Conquer: Yuri's Revenge.

The Allies are in the desperate need of getting more and more resources to fund their war effort towards the final encounter against Yuri and his Epsilon. On the way to the South Pole, Paradox Engine is crossing through the Africa, areas rich with natural resources like iron ore and gems. Commander, your task is destroy the Epsilon presence in the area or gather 250.000 credits during the mission, using any possible method. Lucky for us, the area is full of the Oil Refineries, unique buildings that grant 30000 credits after a capture, look for these buildings during a mission. As mentioned earlier, the area is rich of iron ore, gems and Oil Derricks, try to secure as many harvesting areas as possible, together with the Derricks. Good for you, the Psi Corps and the Scorpion Cell are engaged in the infighting, so you can use their own battles to keep low and stay out from their sight as long as possible. But, as always, you are placed in not so friendly area where both main bases are not so distant from your starting position, and they will swarm you after some time They will attack you with flying units like Disks, Basilisks, set a lot of Blyatick traps around the map, attack with Speeder Trikes, send Adepts with Masterminds, just remember about it. The key to have a successful defensive parameter in this mission is to have multiple Warhawks and Rocketeers placed around important Oil Derricks, pathways, Tech Buildings and Ore fields to finish it quickly. It would be a good thing to knock out either the Psi Corps or Scorpion Cell during the mission, Psi Corps seems to be a stronger one in this mission, so you might focus on them as I did. After the elimination of Psi Corps during the mission it becomes rather an easy task because most of the Derricks are in your hands, together with Refineries and Ore Fields, 250.000 is collected, Mission Accomplished.

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