Dark Sector - Chapter Three: Baggage Claim (2 of 3) - Brutal Mode - HD
314 views · Published 20 September 2012 · 9:56 · Indexed 20 September 2026
Channel: PlatanoGames · 2012 · Gaming
Dark Sector (stylized as darkSector) is a third-person shooter video game, developed by Digital Extremes for the Xbox 360, PlayStation 3 and Microsoft Windows. Set in the fictional Eastern Bloc country of Lasria, the game centers around protagonist Hayden Tenno (voiced by Michael Rosenbaum), a morally-ambivalent CIA "clean-up man". While trying to intercept rogue agent Mezner, Hayden's right arm is infected with the Technocyte virus, which gives him the ability to grow a three-pronged "Glaive" at will. Dark Sector was met with mixed to positive reviews. Many critics compared it to Resident Evil 4 and Gears of War, due to the similar style of play and story; yet it was praised for its visuals, originality of action and weapon-based gameplay In Dark Sector, the gameplay revolves around the use of the Glaive, a tri-pronged boomerang-esque weapon which returns to Hayden after every throw. The Glaive can be used for long-distance dismemberment, solving environmental puzzles, and picking up various items. When up close to an enemy, context-sensitive actions may appear, allowing the player to execute enemies with "finishers". Enemies will also hold onto Hayden while attacking, and the player must rapidly press a randomly-prompted button to break free. Environmental puzzles in the game usually focus upon capturing various elements (fire, electricity or ice) with the Glaive. For example, a web blocking Hayden's path can be bypassed by capturing fire with the Glaive, and then launching it at the web to burn it down. The Glaive can be dual-wielded with a gun in Hayden's left hand. This allows for combos like stunning a shielded enemy at long-distance with the Glaive, then shooting him while unprotected. As the game progresses, Hayden and the Glaive are given several new abilities; it can be guided through the air, being able to kill multiple enemies (called the afterTouch); a charged-up throw for deadlier attacks (powerThrow); and the ability to make Hayden invisible for a short time (shift) and also provide a temporary shield (shieldPower). The camera is positioned over the shoulder for third-person shooting, and the player can also take cover by standing next to an object such as a pillar or wall. While in cover, Hayden can pop out and fire, and also throw the Glaive; however, there is no blind fire.[clarification needed] There is also a sprint function, which works similar to Gears of War's Roadie Run. There are also simple melee attacks that allow Hayden to punch or slice enemies. The game has no HUD (except for the ammo counter); Hayden's health is shown by the screen flashing red when he takes damage, as well as an indicator showing the attacker's position. If Hayden takes too much damage, the flash speed will increase, and a heartbeat will be heard, indicating Hayden is "bleeding out". Money (rubles), ammo, weapon upgrades, and grenades can only be found in set locations, so they are impossible to "farm". Downed enemies drop their guns, though after his infection, Hayden can only carry these weapons for a few seconds before they self-destruct. Permanent weapons can be purchased and upgraded in black markets, one small for his off-hand use with the Glaive (replacing the pistol) and one large, such as a shotgun or rifle.
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