Timothy Rapp - Content Production for Video Games - Episode 22 (Part 1)

521 views · Published 22 July 2017 · 1:38:26 · Indexed 22 October 2026

Channel: Maxon ZBrush · 2017 · Gaming

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Timothy shows how he uses ZBrush 4R8 to create 'Disc Jam', a fast-paced action-sports game, bringing models straight into the Unreal Engine.


This episode covers ZSphere armature for body sculpting and Tim discusses anatomy landmarks and human proportions. 


Part 2: https://youtu.be/1MDMTAV-wNc


Tim's Monthy Schedule Available Here: http://pixologic.com/zbrushlive/author/timothy-rapp/




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