Splinter Cell Pandora Tomorrow - lighting bug

2,783 views · Published 14 April 2014 · 1:22 · Indexed 1 October 2026

Channel: Daniel May · 2014 · Gaming

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A quick demonstration of a weird lighting bug in Splinter Cell: Pandora Tomorrow (2004) on a modern PC with 64-bit Windows 7 and two GTX 780's in SLI (or not in SLI doesn't make a difference). The end of this video shows the difficulty of hitting that "quit" with the floaty out-of-control mouse cursor.

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