BATTLETECH - Learning the Tropes (First Mission)

914 views · Published 26 April 2018 · 28:11 · Indexed 30 October 2026

Channel: iBluairJgR · 2018 · Gaming

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Rob goes through the first mission of BattleTech. He's struggling with all the games mechanics but he's enjoying the journey!

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Like what you just watched? Get to know Rob better by watching some of our best, UNCUT videos!

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►For Honor - https://www.youtube.com/playlist?list=PL0GyXGSNsQ2wW1bBWYQUKPB62GMvga6Ea

►CIVILIZATION VI - https://www.youtube.com/playlist?list=PL0GyXGSNsQ2wWuXjPY2KC_WFXXsf5vvvV

►What is an [UNCUT] Video? 
-Gameplay and miscellaneous conversation about topics surrounding but not limited to: the game being played, food, salt dating & relationships, public transportation, public education, private education, the struggle, the seasons, animals, television, sports, fashion, advice on how to live, advice on how not to live, why my advice is good, why my advice is bad, backpedaling, confidence, self-doubt, defeat, victory, etc.

►What is Battletech? In the game, the player assumes the role of a mercenary commander leading a team of powerful combat vehicles called battlemechs. The player is responsible for selecting each mech's model, armor, pilot, armaments, and skills, and controls a team of four mechs (a 'lance') in combat. The world of BattleTech is dominated by powerful noble houses locked in a devastating war, and the player selects one or more houses to serve.

The game shares a setting with the board game that launched the BattleTech franchise, Classic BattleTech, and many members of the development team have worked on previous games in the franchise. This includes both of the studio's co-founders; Jordan Weisman created the franchise while at FASA, and Mitch Gitelman was the producer for MechCommander and MechAssault.

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