Aliens vs. Predator - Refinery

448 views · Published 10 October 2013 · 21:49 · Indexed 29 October 2026

Channel: Ross Mahon · 2013 · Gaming

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Escape the Mines

When you gun down the alien at the start of the level, enter the tunnel to the right (it loops back to your starting point) and grab the Ames, J. audio diary - Entry 2 there.

Follow the arrow down the tunnel, and be ready to kill an alien just ahead of where you see its silhouette on the wall. There's another alien farther down the path. When the path splits, go forward (not up the hill) and look behind the tractor for the McManus, J. audio diary - Entry 1. Now head back to that hill and head up to trigger a checkpoint. Exit the mines through the open bay doors ahead.

Find a Way into the Outbuilding

Follow the path to the outbuilding, but don't climb onto it just yet. Go right across the bridge, then turn left and look behind the tractor for the Groves, H.G. audio diary - Entry 5. Go back across the bridge and make an immediate right on the other side. Walk under the structure overhead and look behind the last pillar for the Groves, H.G. audio diary - Entry 4.

Return to the outbuilding now and head up the stairs to the upper walkway. Follow it around to the right and go down the next set of stairs. Before entering the room, go right around the side of the building to find a ZX 76 Shotgun on the ground. Go back to that room at the bottom of the stairs now and enter.

Find a Power Node and Activate the Elevator

Proceed farther into the building, grab the shotgun ammo off the floor by the dead marine, then enter the area to the right, where there's a facehugger running around. Try to blast it with your shotgun before it clings to your face. If that happens, knock it to the ground and quickly blast it before it gets back up.

Once it's dead, exit the room and look ahead and to the left for a power node. Pick it up and carry it back to the generator in the room with the pods.

Establish Uplink to Refinery

Exit the pod room and make your way back to that dead marine in the hall. Keep going past him and ride the elevator up. At the top, be ready to blast another facehugger. Make your way around to the other side of this room to find two doors. First go through the one straight ahead and look behind the junk in the back of the room for the Groves, H.G. audio diary - Entry 3.

Go through the other door now and look to the right of the stairs for some shotgun ammo. Head up the stairs to reach the roof of the outbuilding. Interact with the dish.

Enter Upper Mines Complex

Go back down through the outbuilding. Be ready to blast an alien attack in the well-lit room, as well as another popping out of a floor vent just before the elevator. Ride the lift down to the admin level and enter the first room on your left, but be ready for another alien attack there. Grab the M41A/2 Pulse Rifle off the floor and the Weyland, K.B. audio diary - Entry 3 on the shelf to the right.

Return to the hall and go left at the next intersection. An alien will attack here, so be ready for it. Continue down the hall to find a stim and some shotgun ammo by the hole in the floor. Now head outside and return to the bridge to trigger a checkpoint.

Several aliens will attack you on the bridge, charging from the far end. Shoot the red canisters on the bridge as the aliens approach them to trigger explosions to take out as many as you can. Shoot the survivors, then cross the bridge and enter the now-open bay door.

Search for a Way into the Refinery

Move through the tunnel to an intersection, and go left there to find some pulse rifle ammo. Move forward and look behind the cylindrical object ahead for more pulse rifle ammo.

Continue forward toward the dead marine on the ground, and have your shotgun out, as a facehugger is about to attack. Blast it, then grab the ammo next to the marine. Press on.

Bypass the Elevator Controls

In the elevator room, grab the grenades off the floor, then check the far end of the room for some pulse rifle ammo and the Biggs, G. audio diary - Entry 2.

Return to the elevator and interact with the nearby panel. Immediately back into a corner, as several aliens are about to drop into the room and attack you. Block their attacks, melee them, then blast them with your shotgun or pulse rifle. When they're dead, interact with the panel again to remove your hacking tool, then enter the elevator and ride it up.

Enter the Refinery/Activate the Control Room Computer

Exit the elevator and go right around the raised platform to find the Biggs, G. audio diary - Entry 1. Grab the ammo by the doors leading out of the room, and press on.

The control room is at the other end of the hall. Interact with the computer to activate it.

Proceed through the Refinery

Exit the control room and follow the arrow forward through the newly-opened door. At the fork in the path, go forward first for some pulse rifle ammo, then take the other hall to a checkpoint.

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