Zombie: Ascended Raid Team | Dungeon Hunter Champions

314 views · Published 8 November 2018 · 5:05 · Indexed 12 October 2026

Channel: amodeus2001 · 2018 · Gaming

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Thanks for coming over!  Dungeon Hunter Champions Ascended Dungeons kill everything.  Well, they used to…

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Thanks for coming over.  This is Amodeus.  Today we’re going to talk about the Ascended Raids where all good champions goto die.  Or…at least they used to.

The Zombie Team.  Primary goal don’t die.  I heard a developer say that was the key to beating raids once.  I know, you’re stunned by this shocking idea.   Not dying is an oversimplification though, what I am talking about is building a team of champions who have the skill mechanics to stop death.

Let’s  look at two specific skills Dragon’s Favor and Wish

Dragon’s Favor is common to all the Dragon Guards if you don’t have Obelisk then the Fire Dragon Guard Monument is your goto replacement.  This skill can be applied every 45s, but can not be stacked or used on other Dragon Guards.  Dragon’s Favor will applu the Undying buff on allies when their current health drops below 30%.    

So the obvious question is what about when they are already below 30%?  That’s where Wish comes in.  Wish is specific to the Dark and Water magical Girls.  Again I’m going with Dark magical Girl Yua because I have her not the Water Magical Girl Youko.  This skill can be applied every 60s and it resets HP to a percentage of the allies Max HP.  Wish’s big benefit here though is that it will prevent death when allies take Lethal damage.

Now that we have two safeguards to death we can go back to regular strategies for not dying like adding heals and cool down with Xenia, getting a global 30% defense buff synergy trait and Immunity with Garai.  I chose Manas for the dps for even more cool down reduction from his first skill, dps, ogd, and additional heals.

#ElderDrake, #ZombieTeams, #DungeonHunterChampions

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