(NBA 2K17) New Tuning Update Post Patch 5! Notes In The Description!

812 views · Published 6 November 2016 · 0:45 · Indexed 20 September 2026

Channel: MindFrameGaming · 2016 · Gaming

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Tuning Update recap
- Going to slowly remove the shot meter glitch hot fix. This will make the frequency of green releases slightly less than what you're currently seeing and cause mis-times shots to miss more as well (shot meter bandaid fix has been removed).
-I'm also working on some offline/MyCareer sliders on Superstar and HOF that flatten out shooting %s for a more sim experience. What I'm seeing from the data and the feedback from most people is that the ProAm and Park camps really want a big emephasis on open vs contested i.e. Open shots should "never miss" and contested shots should "never go in". That's and exaggeration but generally what people prefer. So what you're seeing in Park and ProAm right now will be somewhat close to what the game will look like all year, though the hot fix removal will bring the shot percentages down for some. Play Now Online will be "more sim" with player attributes playing a bigger role and open vs. contested shot percentages more in line with real life FG%s. Internal testing has been positive so far with the new sliders for offline and PNO (generally seeing FG5S in the mid 40s) but I'm still tweaking.
-The Relentless Finishers Badge will be fixed and illegal screens should be called properly when the update hits as well (confirmed & working as of now).
- Park dunks can now be unequipped.

Shot Sick Update
-When the tuning update hits, you're still going to see the aiming arrow show up on deep post shots, but just know that you're not getting penalized for bad aim on those shots. It won't start hurting you until you get to about 18-19 feet.
- Also. for patch 1.05, when changed the aiming mechanic such that each of the cardinal directions (12, 3, 6 and 9 o'clock) are all considered perfect aim. So that should help as well if you decide to shoot by pressing left or right for whatever reason.