C# MegaMan Engine - Crystal Man.avi
1,147 views · Published 7 May 2011 · 0:57 · Indexed 30 September 2026
Channel: Tesserex · 2011 · Gaming
I've been working on my engine a bit more lately. It now features NSF music tracks (no more huge wav files!) and sound effects (special thanks to Xane) and NTSC filtering. I recorded this video with the NTSC filter on. In this video, I fight Crystal Man, whom I've recreated for my engine. He's not a perfect replica, but close enough. You'll notice that some sound effects don't work right. The system currently doesn't support looping them, so the health filling and gyro attack don't sound right. Also, there's no priority to sounds, so you won't hear some when you think you should. This will be fixed eventually. If you would like to try playing this engine and fighting Crystal Man yourself, download the whole thing at https://github.com/downloads/Tesserex/C--MegaMan-Engine/CME-20110506.zip This version of the engine requires XNA 4.0 to run. So even if you have used my engine before, make sure you have the latest, as this is an upgrade. Get XNA 4.0 here: http://www.microsoft.com/downloads/en/details.aspx?familyid=a88c6dec-aeae-42cd-a108-d35c013c3b97
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