Blender3D Anime Hair Specular #2
4,382 views · Published 3 July 2015 · 0:29 · Indexed 8 October 2026
Channel: mclelun · 2015 · Film & Animation
Small update on this model. Instead of using "trackto" modifier, this time I use a "IK rig" and "childof" modifier to rig this hair specular. The rig setup: bone(hair)have IK modifier of bone(IK) bone(IK) child of camera (x and y only) Tutorial on Anime Hair Specular: http://www.mclelun.com/2015/10/rendering-anime-hair-specular.html Part 1: https://www.youtube.com/watch?v=LsphxROEWRo