Blender3D Anime Hair Specular #2

4,382 views · Published 3 July 2015 · 0:29 · Indexed 8 October 2026

Channel: mclelun · 2015 · Film & Animation

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Small update on this model. Instead of using "trackto" modifier, this time I use a "IK rig" and "childof" modifier to rig this hair specular. 

The rig setup:
bone(hair)have  IK modifier of bone(IK) 
bone(IK)  child of camera (x and y only)

Tutorial on Anime Hair Specular:
http://www.mclelun.com/2015/10/rendering-anime-hair-specular.html

Part 1:
https://www.youtube.com/watch?v=LsphxROEWRo

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