Worms Armageddon - Sheep-on-a-Rope (now with updated animations!)
3,357 views · Published 30 April 2012 · 0:14 · Indexed 6 October 2026
Channel: KilburnTheTweaker · 2012 · Gaming
Previous version did not have unique animations, so I had to make some, heh. I thought a ninja sheep would be fitting. The original weapon from Worms: DC was fired like a ninja rope, and when it attached, the sheep would come out and become controllable. I thought it would make more sense to let the sheep roam around and fire a rope at a convenient angle, in this case, 45 degrees. That, and it's a lot less tricky to code than the first approach. It's still the trickiest piece of code I have ever written. It basically spawns an invisible worm with a sheep sprite slapped on top, except it's a lot more complicated because you need to deal with all the complications this implies. Powered by Project X: http://px.worms2d.info/
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