Brink Abilities Benefit Side By Side Comparison | 5/31/2011
1,506 views · Published 31 May 2011 · 1:50 · Indexed 3 October 2026
Channel: Swolenator · 2011 · Gaming
Visually showing the difference between using and not using
the following abilities:
* Gears (turret build, mine build, mg nest build)
* Nerves of Steel (he charge defuse)
* Metabolism
(Note: Syncing is a little off but both begin recharge at 8 seconds
and take the same amount of damage with no other health buffs) So basically the time to begin actually recharging is the same so I think it only doubles the speed of the time it is recharging not the whole process. I don't think it should matter but I used a bot to test this on.
* Silent Running (no in game video test shown. Tested only on radar effect not in-game sound) (Note: only tested light body for radar)
Music Depersonalization by Echtoo
Check it out here http://soundcloud.com/echtoo/tracks
Engineer Tip: As an engineer you can even defuse enemy mines that you yourself step on.
Bethesda, Splash Damage
This was my first time using Adobe Premiere Pro CS5 free Trial and attempting to have two videos play side by side as well as inserting a running timer so please forgive any editing mistakes and the black bars on side.
I tried to be as accurate as possible if there any mistakes please feel free to correct in a positive way.
For silent running I only got to test the bit where it says running will show you on radar and that was only with the light weight body. But it was on a empty sever on refuel in middle bit security side running from cement barricade to barricade and without silent I personally could hear him half way away but didn't get to test with silent. It needs more testing on the benefit shown and seeing if body type matters for the radar if anyone would like to further test. But I am not saying it does not reduce the sound you make.
This was merely to show some of the effectiveness of the abilities visually as I wanted to see it rather than mere numbers side by side. It may seem like mere seconds but seconds can be the difference between life and death.
More from this channel
-
2:18
Battlefield Bad Company 2 Vietnam M60 Hill 137 Rush first 2 radios
-
6:05
BFBC2 Vietnam Phu bai Part 2 Engineer M10 Gameplay
-
3:44
BFBC2 Vietnam Phu bai Part 1 Enginner M10 Gameplay
-
6:40
Battlefield Bad Company 2 Vietnam Engineer Operation Hastings defense and pilot fail
-
7:21
Battlefield Bad Company 2 Vietnam RPK Hill 137 Defense
-
14:29
Battlefield Bad Company 2 Cao Son Temple Ak Attackers gameplay
-
12:35
Battlefield Bad Company 2 Vietnam AK Defenders Cao Son Temple
-
0:30
Battlefield Bad Company 2 Vietnam Hill 137 jump into tunnel