Let's Play 40 Winks - 2014 Retrospective - Underwater Dreamworld

1,559 views · Published 17 August 2014 · 50:20 · Indexed 27 October 2026

Channel: CrystalFissure · 2014 · Gaming

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40 Winks 2014 Retrospective - Underwater Dreamworld / Seabound Shenanigans | Part 2

This is a retrospective LP of 40 Winks for the PS1 which reflects back at the previous LP in 2011 and provides fresh insight and analysis that was not covered back then. 

In this part, I complete the following levels:
- Splish Splash City
- Crazy Crab Caverns
- Crusty Rusty Wreck
- Underwater Race
- Underwater Boss 



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40 Winks is a platform game developed by Eurocom and published by GT Interactive as for the PlayStation.

The player takes control of either Ruff or Tumble, a brother and sister who are sleeping and trying to free 40 "Winks" from a man named Nitekap and his accomplice, Threadbear. "Winks" are small, white creatures which make dreams, and "Hoodwinks", which are green and of a similar size are what are responsible for any nightmares.

Throughout the game, the player can collect moon-shaped tokens, which are used to scream at dreamy apparitions, and Z-shaped tokens, which stop the player's character from waking up. Floating cogs are also collected to open doors, and in each of the three levels in each world, collect four dream keys to be placed on the clock face, in order to challenge the boss, before moving on to the next world. 

The character travels through dream worlds (Nightmare, Underwater, Space, Prehistoric, Castle, and Pirate). The player can also transform into various types of beings: Caveman, Robot, Jester (Ruff only), Fairy (Tumble only), and Ninja.

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